Welcome to my site! I am a software engineer with a focus in developing interactive experiences, from games to web design* to UI and more. Talking about myself is not my forte, but feel free to look around! Just keep in mind that more up-to-date samples of my work will be added to this page in the near future. *Also, please excuse the web design of this particular site. I made this from scratch years ago. Updating the design and making it more mobile-friendly and accessible are all on my to-do list.
Bark City Brawl
A 3D, first-person, multiplayer brawler.
For.............A game jam hosted by the Dallas Society of Play, working in a team with local developers.
Tasks........Programming, specifically player/item billboarding and UI, among other things.
Using........Unity, C#
A 2.5D music game which also teaches basic music notation.
For.............My ATEC capstone.
Tasks........Programming, design, and music composition.
Using........Unity, C#
Marbelous Melody
A first-person platformer music game that converts MIDI to platforms.
For.............A game for my music history course.
Tasks........Programming, design, and music composition.
Using........Unity, C#
Equipment Maintenance in VR
A simulation teaching how to use Vive controls and repair a diesel generator.
For.............My CS senior design project, working in a team. (We won 3rd best!)
Tasks........Programming, some design elements, and voice-over.
Using........Unity, C#, HTC Vive
Drearily Dreaming
A 3D, first-person psychological horror inspired by Yume Nikki.
For.............UTD Game Lab, working in a team.
Task..........Creative director
Using........Unity, C#
Capture-the-Flag AI Agent
An AI agent in a capture-the-flag game.
For.............My Artificial Intelligence course
Task..........D* Lite implementation and game logic
Using........Java
Unlawful
A 2D murder mystery game.
For.............UTD Game Lab, working in a team.
Task..........Programming, incl. player movement, cameras, and NPC movement.
Using........Unity, C#
Hunt the Wumpus
A 3D strategy game created with Microsoft XNA.
For.............Intro to Game Programming.
Task..........Programming and design.
Using........Microsoft XNA, C#
Additional Games from Older Portfolio
Yeah, there's more!