Sharon Lougheed

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Welcome to my site! I am a software engineer with a focus in developing interactive experiences, from games to web design* to UI and more. Talking about myself is not my forte, but feel free to look around! Just keep in mind that more up-to-date samples of my work will be added to this page in the near future. *Also, please excuse the web design of this particular site. I made this from scratch years ago. Updating the design and making it more mobile-friendly and accessible are all on my to-do list.
Bark City Brawl A 3D, first-person, multiplayer brawler. For.............A game jam hosted by the Dallas Society of Play, working in a team with local developers. Tasks........Programming, specifically player/item billboarding and UI, among other things. Using........Unity, C#
A 2.5D music game which also teaches basic music notation. For.............My ATEC capstone. Tasks........Programming, design, and music composition. Using........Unity, C#
Marbelous Melody A first-person platformer music game that converts MIDI to platforms. For.............A game for my music history course. Tasks........Programming, design, and music composition. Using........Unity, C#
Equipment Maintenance in VR A simulation teaching how to use Vive controls and repair a diesel generator. For.............My CS senior design project, working in a team. (We won 3rd best!) Tasks........Programming, some design elements, and voice-over. Using........Unity, C#, HTC Vive
Drearily Dreaming A 3D, first-person psychological horror inspired by Yume Nikki. For.............UTD Game Lab, working in a team. Task..........Creative director Using........Unity, C#
Capture-the-Flag AI Agent An AI agent in a capture-the-flag game. For.............My Artificial Intelligence course Task..........D* Lite implementation and game logic Using........Java
Unlawful A 2D murder mystery game. For.............UTD Game Lab, working in a team. Task..........Programming, incl. player movement, cameras, and NPC movement. Using........Unity, C#
Hunt the Wumpus A 3D strategy game created with Microsoft XNA. For.............Intro to Game Programming. Task..........Programming and design. Using........Microsoft XNA, C#
Additional Games from Older Portfolio Yeah, there's more!